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The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.
Crusaders are a fine blend of physical strength and faith-driven magic prowess, making them a versatile class. They are capable of melee combat with a spear or a sword and shield, of playing a supportive role in parties with beneficial magic skills, and of sacrificing their health to wield powerful holy magic.
Wizards are powerful offensive magic users. They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc.
Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. Dispell is also a popular and sought-after spell which is useful for removing buffs from the enemy.
Hunters are skillful at indirect combat. Their increased ASPD with bows helps makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects (Sandman inflicts the status sleep, for example) or cause elemental damage (i.e. Blast Mine, Land Mine) to a target.
After a life of plucking their bows, many Archers feel the itch to strum strings of a different kind. The Bards and Dancers of Ragnarok Online are the right choice for the idealists among Archers who wish to change the world with their poetry.
Easily the most powerful of all the 2nd classes, the Blacksmiths sport damage equal to that of the trans 2nd classes(except their own trans class of course).
The Alchemist is a class which optimizes Potion Creation and Homunculus, as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into the hearts of their foes (armor).
Assassins (and their transcended Assassin Cross) are able to equip a weapon in each hand and the exclusive users of Katar weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin are the only class who can walk slightly faster than any other class ingame as long as they leveled the proper skill (Thief's Improve Dodge). The Katar wielding Assassins also receive double the normal amount of critical hit rate. Therefore, whatever amount of critical rate Assassins have, it would always be doubled.
Rogues are a versatile class, only really lacking in PvM skills but excelling in PvP and WoE. With their strip skills, Rogues can render most classes useless in a PvP environment. With Gank, a Rogue can obtain double the loot another class could gather in the same amount of time. Rogues can wield bows, daggers, or swords and can copy a variety of player skills to help them level, although a Rogue cannot use Intimidate to its full potential like its transcendent counterpart can.
Once Acolytes have undergone rigorous spiritual training and have served the Church and the community as a whole, they have the opportunity to be promoted within the ranks of the Church. If the Monk is said to train their body to fight evil and the Undead physically, the Priest does so with magic. As their spiritual journey brings them closer to God, they gain advanced skills in healing as well as new ways to assist their allies and harm their foes. They are able to resurrect fallen comrades, protect them from harm, and bless their weapons. They can create spaces of safe haven where the Undead cannot penetrate and can decimate hordes of Undead with ease.
It is said that the faith of the acolyte is not only for the mind, but the path one walks must also be for the body. It takes more than just the mind, but it also takes confidence, and the time and effort, along with self discipline to be able to change jobs.
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A server designed for players that wants a fast pace gameplay of the official RO. Trident-Zero focuses on experiencing the competition beyond solo and groupo, while enjoying tons of new perks and features that no other RO-server has.
Starting from Episode 12, you will be able to enjoy Transcendent Classes and Expanded Classes, the nostalgic feeling in an increased fast rates. You will also enjoy the server in the most unique way, while having the excitement of waiting for progressive server patches. The game is available to be downloaded for PC Client and Mobile Client.
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